Class System¶
- Defined in File System.hpp
Inheritance Relationships¶
Derived Types¶
public ari::GuiSystem(Class GuiSystem)public ari::RenderSystem(Class RenderSystem)public ari::SceneSystem(Class SceneSystem)
Class Documentation¶
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class
System¶ Subclassed by ari::GuiSystem, ari::RenderSystem, ari::SceneSystem
Public Types
Public Functions
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System()¶ Constructor.
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virtual
~System()¶ Destructor.
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virtual void
Update(World *p_world, UpdateState state) = 0¶ Update the system.
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virtual void
Unconfigure(World *p_world) = 0¶ Unconfigure the system before removing it from the world.
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virtual bool
NeedUpdateOnState(UpdateState state) = 0¶ Ask the system if needs update on different states.
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