Class EventQueue¶
- Defined in File IoEvents.hpp
Class Documentation¶
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class
EventQueue¶ Public Functions
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EventQueue()¶
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~EventQueue()¶
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void
postAxisEvent(GamepadHandle _gamepad, GamepadAxis::Enum _axis, int32_t _value)¶
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void
postCharEvent(uint8_t _len, const uint8_t _char[4])¶
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void
postExitEvent()¶
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void
postGamepadEvent(GamepadHandle _gamepad, bool _connected)¶
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void
postMouseEvent(int32_t _mx, int32_t _my, int32_t _mz)¶
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void
postMouseEvent(int32_t _mx, int32_t _my, int32_t _mz, MouseButton::Enum _button, bool _down)¶
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void
postSizeEvent(uint32_t _width, uint32_t _height)¶
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void
postWindowEvent(void *_nwh = NULL)¶
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void
postDropFileEvent(const bx::FilePath &_filePath)¶
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