Program Listing for File Input.hpp¶
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)
#pragma once
#include "IoEnums.hpp"
#include "../aridef.hpp"
namespace ari
{
typedef void(*InputBindingFn)(const void* _userData);
struct ARI_API InputBinding
{
void set(Key::Enum _key, uint8_t _modifiers, uint8_t _flags, InputBindingFn _fn, const void* _userData = NULL)
{
m_key = _key;
m_modifiers = _modifiers;
m_flags = _flags;
m_fn = _fn;
m_userData = _userData;
}
void end()
{
m_key = Key::None;
m_modifiers = Modifier::None;
m_flags = 0;
m_fn = NULL;
m_userData = NULL;
}
Key::Enum m_key;
uint8_t m_modifiers;
uint8_t m_flags;
InputBindingFn m_fn;
const void* m_userData;
};
#define INPUT_BINDING_END { Key::None, Modifier::None, 0, NULL, NULL }
void inputInit();
void inputShutdown();
void inputAddBindings(const char* _name, const InputBinding* _bindings);
void inputRemoveBindings(const char* _name);
void inputProcess();
void inputSetKeyState(Key::Enum _key, uint8_t _modifiers, bool _down);
bool inputGetKeyState(Key::Enum _key, uint8_t* _modifiers = NULL);
uint8_t inputGetModifiersState();
void inputChar(uint8_t _len, const uint8_t _char[4]);
const uint8_t* inputGetChar();
void inputCharFlush();
void inputSetMouseResolution(uint16_t _width, uint16_t _height);
void inputSetMousePos(int32_t _mx, int32_t _my, int32_t _mz);
void inputSetMouseButtonState(MouseButton::Enum _button, uint8_t _state);
void inputSetMouseLock(bool _lock);
void inputGetMouse(float _mouse[3]);
bool inputIsMouseLocked();
void inputSetGamepadAxis(GamepadHandle _handle, GamepadAxis::Enum _axis, int32_t _value);
int32_t inputGetGamepadAxis(GamepadHandle _handle, GamepadAxis::Enum _axis);
}